Sunday 16 January 2011

What I learned from last year - Artemis

This is what me and my group produced last year.
Things I think worked well:
    I like how the credits fade in and out at the beginning. It links in nicely with shots and adds to the eery atmosphere we tried to create. The opening title being isolated and on its own and quite small, reflects the story. Our character is on her own and it's quite dark and she is isolated.

    Even though it wasn't the most original story-line, I was proud with what we came up with and we stuck to our ideas quite well.

    I think the non-diegetic sound fit in nicely with the actions and appeared realistic. I think the music that comes in at 1:56 starts off slowly and adds to the sense of mystery. It almost adds a build up to what's going to happen and creates a little bit of suspense.

    From 0:33 - 0:44 the match on action worked really well.
    Costume, Hair and Make-up matched the setting. The place we shot in was dirty and old and as our character was lying on the floor when the scene opened we made sure her appearance matched that. So we messed the hair up and put make-up on her to make her appear dirty.


        This shot I really liked because the way it blurs in and out shows it to be like a dream.




         This was my favorite shot because it is a big close-up using depth of field we can see her expression and feel her emotion. This makes it quite a powerful shot. There is also the non diegetic sound of her breathing heavily which I think worked well with the shot. It matched and created a sense of panic almost.

        The diegetic sound of her talking on the phone shows that she's confused and lost. She shouts 'Mum! mum!' which emphasizes her wanting to be with her mum and in normality.

        I think our enigma codes were good, we were successful in creating a sense of mystery and raising questions like 'who is she?', 'why is she there?' and 'is anyone else there?' in the viewers mind.

        I also think our use of restricted narration worked well because we as the audience don't know much at all. We only know as much as the character throughout.

        Things that would need improving:
        The main thing I want to improve on from last year is lighting. The lighting is almost different in every shot and this doesn't help with the continuity.

        Some of the shots didn't match up and only appear to do so because of a fading effect we added when editing. We have a panning shot of her from 1:10 - 1:16 in which she is following the phone line with her hands to see where it goes. However in the middle of the shot we have a blur out and in effect which doesn't work well and breaks the continuity. In addition to this we can also hear someone saying action in the background which doesn't help in trying to create this spooky atmosphere. This time much more footage is going to be needed.

          1 comment:

          1. Evaluate your work through a critical media eye. There are key terms that you should be making reference to - editing, camerawork, mise en scene, sound, as well as characterisation, narrative, themes, etc. Then there is all the technical language to consider - diegetic, parallel, pace, etc etc.
            Consider what you need to do to improve on these shortfalls.
            This is level one

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